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Asterisk - The Open Source VoIP PBX

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Asterisk: The Future of Telephony
Table of Contents
Copyright
Foreword
Preface
Audience
Organization
Software
Conventions Used in This Book
Using Code Examples
Safari® Enabled
How to Contact Us
Acknowledgments
Chapter 1.  A Telephony Revolution
Section 1.1.  VoIP: Bridging the Gap Between Traditional Telephony and Network Telephony
Section 1.2.  Massive Change Requires Flexible Technology
Section 1.3.  Asterisk: The Hacker's PBX
Section 1.4.  Asterisk: The Professional's PBX
Section 1.5.  The Asterisk Community
Section 1.6.  The Business Case
Section 1.7.  This Book
Chapter 2.  Preparing a System for Asterisk
Section 2.1.  Server Hardware Selection
Section 2.2.  Environment
Section 2.3.  Telephony Hardware
Section 2.4.  Types of Phone
Section 2.5.  Linux Considerations
Section 2.6.  Conclusion
Chapter 3.  Installing Asterisk
Section 3.1.  What Packages Do I Need?
Section 3.2.  Obtaining the Source Code
Section 3.3.  Compiling Zaptel
Section 3.4.  Compiling libpri
Section 3.5.  Compiling Asterisk
Section 3.6.  Installing Additional Prompts
Section 3.7.  Updating Your Source Code
Section 3.8.  Common Compiling Issues
Section 3.9.  Loading Zaptel Modules
Section 3.10.  Loading libpri
Section 3.11.  Loading Asterisk
Section 3.12.  Directories Used by Asterisk
Section 3.13.  Conclusion
Chapter 4.  Initial Configuration of Asterisk
Section 4.1.  What Do I Really Need?
Section 4.2.  Working with Interface Configuration Files
Section 4.3.  FXO and FXS Channels
Section 4.4.  Configuring an FXO Channel
Section 4.5.  Configuring an FXS Channel
Section 4.6.  Configuring SIP
Section 4.7.  Configuring Inbound IAX Connections
Section 4.8.  Configuring Outbound IAX Connections
Section 4.9.  Debugging
Section 4.10.  Conclusion
Chapter 5.  Dialplan Basics
Section 5.1.  Dialplan Syntax
Section 5.2.  A Simple Dialplan
Section 5.3.  Adding Logic to the Dialplan
Section 5.4.  Conclusion
Chapter 6.  More Dialplan Concepts
Section 6.1.  Expressions and Variable Manipulation
Section 6.2.  Dialplan Functions
Section 6.3.  Conditional Branching
Section 6.4.  Voicemail
Section 6.5.  Macros
Section 6.6.  Using the Asterisk Database (AstDB)
Section 6.7.  Handy Asterisk Features
Section 6.8.  Conclusion
Chapter 7.  Understanding Telephony
Section 7.1.  Analog Telephony
Section 7.2.  Digital Telephony
Section 7.3.  The Digital Circuit-Switched Telephone Network
Section 7.4.  Packet-Switched Networks
Section 7.5.  Conclusion
Chapter 8.  Protocols for VoIP
Section 8.1.  The Need for VoIP Protocols
Section 8.2.  VoIP Protocols
Section 8.3.  Codecs
Section 8.4.  Quality of Service
Section 8.5.  Echo
Section 8.6.  Asterisk and VoIP
Section 8.7.  Conclusion
Chapter 9.  The Asterisk Gateway Interface (AGI)
Section 9.1.  Fundamentals of AGI Communication
Section 9.2.  Writing AGI Scripts in Perl
Section 9.3.  Creating AGI Scripts in PHP
Section 9.4.  Writing AGI Scripts in Python
Section 9.5.  Debugging in AGI
Section 9.6.  Conclusion
Chapter 10.  Asterisk for the Über-Geek
Section 10.1.  Festival
Section 10.2.  Call Detail Recording
Section 10.3.  Customizing System Prompts
Section 10.4.  Manager
Section 10.5.  Call Files
Section 10.6.  DUNDi
Section 10.7.  Conclusion
Chapter 11.  Asterisk: The Future of Telephony
Section 11.1.  The Problems with Traditional Telephony
Section 11.2.  Paradigm Shift
Section 11.3.  The Promise of Open Source Telephony
Section 11.4.  The Future of Asterisk
Appendix A.  VoIP Channels
Section A.1.  IAX
Section A.2.  SIP
Appendix B.  Application Reference
AbsoluteTimeout( )
AddQueueMember( )
ADSIProg( )
AgentCallbackLogin( )
AgentLogin( )
AgentMonitorOutgoing( )
AGI( )
AlarmReceiver( )
Answer( )
AppendCDRUserField( )
Authenticate( )
Background( )
BackgroundDetect( )
Busy( )
CallingPres( )
ChangeMonitor( )
ChanIsAvail( )
CheckGroup( )
Congestion( )
ControlPlayback( )
Curl( )
Cut( )
DateTime( )
DBdel( )
DBdeltree( )
DBget( )
DBput( )
DeadAGI( )
Dial( )
DigitTimeout( )
Directory( )
DISA( )
DumpChan( )
DUNDiLookup( )
EAGI( )
Echo( )
EndWhile( )
ENUMLookup( )
Eval( )
Exec( )
ExecIf( )
FastAGI( )
Festival( )
Flash( )
ForkCDR( )
GetCPEID( )
GetGroupCount( )
GetGroupMatchCount( )
Goto( )
GotoIf( )
GotoIfTime( )
Hangup( )
HasNewVoicemail( )
HasVoicemail( )
IAX2Provision( )
ImportVar( )
LookupBlacklist( )
LookupCIDName( )
Macro( )
MailboxExists( )
Math( )
MeetMe( )
MeetMeAdmin( )
MeetMeCount( )
Milliwatt( )
Monitor( )
MP3Player( )
MusicOnHold( )
NBScat( )
NoCDR( )
NoOp( )
Park( )
ParkAndAnnounce( )
ParkedCall( )
PauseQueueMember( )
Playback( )
Playtones( )
Prefix( )
PrivacyManager( )
Progress( )
Queue( )
Random( )
Read( )
RealTime
RealTimeUpdate( )
Record( )
RemoveQueueMember( )
ResetCDR( )
ResponseTimeout( )
RetryDial( )
Ringing( )
SayAlpha( )
SayDigits( )
SayNumber( )
SayPhonetic( )
SayUnixTime( )
SendDTMF( )
SendImage( )
SendText( )
SendURL( )
Set( )
SetAccount( )
SetAMAFlags( )
SetCallerID( )
SetCallerPres( )
SetCDRUserField( )
SetCIDName( )
SetCIDNum( )
SetGlobalVar( )
SetGroup( )
SetLanguage( )
SetMusicOnHold( )
SetRDNIS( )
SetVar( )
SIPAddHeader( )
SIPDtmfMode( )
SIPGetHeader( )
SoftHangup( )
StopMonitor( )
StopPlaytones( )
StripLSD( )
StripMSD( )
SubString( )
Suffix( )
System( )
Transfer( )
TrySystem( )
TXTCIDName( )
UnpauseQueueMember( )
UserEvent( )
Verbose( )
VMAuthenticate( )
VoiceMail( )
VoiceMailMain( )
Wait( )
WaitExten( )
WaitForRing( )
WaitForSilence( )
WaitMusicOnHold( )
While( )
Zapateller( )
ZapBarge( )
ZapRAS( )
ZapScan( )
Appendix C.  AGI Reference
ANSWER
CHANNEL STATUS
DATABASE DEL
DATABASE DELTREE
DATABASE GET
DATABASE PUT
EXEC
GET DATA
GET FULL VARIABLE
GET OPTION
GET VARIABLE
HANGUP
NOOP
RECEIVE CHAR
RECORD FILE
SAY ALPHA
SAY DATE
SAY DATETIME
SAY DIGITS
SAY NUMBER
SAY PHONETIC
SAY TIME
SEND IMAGE
SEND TEXT
SET AUTOHANGUP
SET CALLERID
SET CONTEXT
SET EXTENSION
SET MUSIC ON
SET PRIORITY
SET VARIABLE
STREAM FILE
TDD MODE
VERBOSE
WAIT FOR DIGIT
Appendix D.  Configuration Files
Section D.1.  modules.conf
Section D.2.  adsi.conf
Section D.3.  adtranvofr.conf
Section D.4.  agents.conf
Section D.5.  alarmreceiver.conf
Section D.6.  alsa.conf
Section D.7.  asterisk.conf
Section D.8.  cdr.conf
Section D.9.  cdr_manager.conf
Section D.10.  cdr_odbc.conf
Section D.11.  cdr_pgsql.conf
Section D.12.  cdr_tds.conf
Section D.13.  codecs.conf
Section D.14.  dnsmgr.conf
Section D.15.  dundi.conf
Section D.16.  enum.conf
Section D.17.  extconfig.conf
Section D.18.  extensions.conf
Section D.19.  features.conf
Section D.20.  festival.conf
Section D.21.  iax.conf
Section D.22.  iaxprov.conf
Section D.23.  indications.conf
Section D.24.  logger.conf
Section D.25.  manager.conf
Section D.26.  meetme.conf
Section D.27.  mgcp.conf
Section D.28.  modem.conf
Section D.29.  musiconhold.conf
Section D.30.  osp.conf
Section D.31.  oss.conf
Section D.32.  phone.conf
Section D.33.  privacy.conf
Section D.34.  queues.conf
Section D.35.  res_odbc.conf
Section D.36.  rpt.conf
Section D.37.  rtp.conf
Section D.38.  sip.conf
Section D.39.  sip_notify.conf
Section D.40.  skinny.conf
Section D.41.  voicemail.conf
Section D.42.  vpb.conf
Section D.43.  zapata.conf
Section D.44.  zaptel.conf
Appendix E.  Asterisk Command-Line Interface Reference
!
abort halt
Section E.1.  add
Section E.2.  agi
Section E.3.  database
Section E.4.  iax2
Section E.5.  indication
Section E.6.  logger
Section E.7.  meetme
Section E.8.  pri
Section E.9.  remove
Section E.10.  restart
Section E.11.  set
Section E.12.  show
Section E.13.  sip
Section E.14.  stop
Section E.15.  zap
Colophon
About the Authors
Colophon
Index
SYMBOL
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
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5.2. A Simple Dialplan

Now we're ready to create our first dialplan. We'll start with a very simple example. We will design this dialplan so that as a call comes in, Asterisk will answer the call, play a sound file, and then hang up the call. We'll use this simple example to point out the most important dialplan fundamentals.

For the examples in this chapter to work correctly, we're assuming that at least one Zap channel has been created and configured (as described in the previous chapter), and that all incoming calls are sent to the [incoming]context. If you're using other types of channels, you may need to adjust these examples to fit your particular circumstances.

5.2.1. The s Extension

Before we get started with our dialplan, we ought to explain a special extension called s. When calls enter a context without a specific destination extension (for example, a ringing FXO line), they are handled automatically by the s extension. (The s stands for "start," as most calls start in the s extension.) Since this is exactly what we need for our dialplan, let's begin to fill in the pieces. We will be performing three actions on the call (answer it, play a sound file, and hang it up), so we need to create an extension called s with three priorities. We'll place the three priorities inside [incoming], as all incoming calls should start in this context:

    [incoming]
    exten => s,1,application( )
    exten => s,2,application( )
    exten => s,3,application( )

Now all we need to do is fill in the applications, and we've created our first dialplan.

5.2.2. The Answer( ), Playback( ), and Hangup( ) Applications

If we're going to answer the call, play a sound file, and then hang up, we'd better learn how to do just that. The Answer( ) application is used to answer a channel that is ringing. This does the initial setup for the channel that receives the incoming call. (A few applications don't require that you answer the channel first, but properly answering the channel before performing any other actions is a very good habit.) As we mentioned earlier, Answer( ) takes no arguments.

The Playback( ) application is used for playing a previously recorded sound file over a channel. When using the Playback( )application, input from the user is simply ignored.

Asterisk comes with many professionally recorded sound files, which should be found in the default sounds directory (usually /var/lib/asterisk/sounds/). They have been recorded in the GSM format, so they have a .gsm file extension. We'll be using these files in many of our examples. Several of the files in our examples come from the asterisk-sounds module, so please take the time to install it (see Chapter 3).


To use Playback( ), specify a filename (without a file extension) as the argument. For example, Playback(filename) would play the sound file called filename.gsm, assuming it was located in the default sounds directory. Note that you can include the full path to the file if you want, like this:

    Playback(/home/john/sounds/filename)

This example would play filename.gsm from the /home/john/sounds/ directory. You can also use relative paths from the Asterisk sounds directory:

    Playback(custom/filename)

This example would play filename.gsm from the custom/ subdirectory of the default sounds directory. Note that if the specified directory contains more than one file with that filename but with different file extensions, Asterisk automatically plays the best file.[*]

[*] Asterisk selects the best file based on translation cost; that is, it selects the file that is the least CPU-intensive to convert to its native audio format. When you start Asterisk, it calculates the translation costs between the different audio formats (they often vary from system to system). You can see these translation costs by typing show translation at the Asterisk command-line interface. We'll cover more about the different audio formats (known as codecs) in Chapter 8.

The Hangup( ) application does exactly as its name implies: it hangs up the active channel. The caller will receive an indication that the call has been hung up. You will use this application at the end of a context when you want to end the current call, to ensure that callers don't continue on in the dialplan. This application takes no arguments.

5.2.3. Our First Dialplan

Now that we have created our extension, given it three different priorities, and learned about the applications we are going to use, let's put together all the pieces to create our first dialplan. As is typical in many technology books (especially computer programming books), our first example will be called "Hello World!"

In the first priority of our extension, we'll answer the call. In the second, we'll play a sound file named hello-world.gsm, and in the third we'll hang up the call. Here's what the dialplan looks like:

    [incoming]
    exten => s,1,Answer( )
    exten => s,2,Playback(hello-world)
    exten => s,3,Hangup( )

If you have a channel or two configured, go ahead and try it out! Simply make a new extensions.conf file with this short dialplan. (If it doesn't work, check the Asterisk console for error messages, and make sure your channels are configured to send inbound calls to the [incoming] context.)

Even though this example is very short and simple, it emphasizes the core concepts of contexts, extensions, priorities, and applications. Now that we've covered these basic concepts, let's build upon our example. After all, a phone system that simply plays a sound file and then hangs up the channel isn't that useful!


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